Monday, June 29, 2009

Transformers: Revenge of The Fallen Review(the game not the movie)

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In "Transformers: Revenge Of The Fallen", there are two campaigns, yeah, you guessed it, an Autobot and a Decepticon campaign. I'm going to tell you now, they both suck. It's easy to tell that it was cheaply put together, due to bad texturing and awkward movement. You fight waves of the same enemies over and over and over again, whose only tactic boils down to jumping on buildings and shooting. The transforming could use some touching up. For instance, you can't stop while in vehicle mode. The melee combat will be used rarely, if at all, which is a shame, because Optimus having a fist fight with Megatron would be great. The shooting in the game is up to par though. Every character has a primary and secondary weapons, and a special ability. The wide variety of characters is one of the things this game has got going for it.There are helicopter guys, jet guys, big guys, small guys, healers and more, which provides some strategy to the multiplayer. opposite to the campaign, the multiplayer is actually pretty cool. Though a lot of the time it's four bumblebee's, against four megatrons. There are five game modes, deathmatch, team deathmatch, control points, one shall stand, and capture the shards. TDM and one shall stand are the best. Control points would be awesome if anybody played it. Capture the shards is an overly complicated capture the flag, in which everyone uses a jet. Overall, this game is worth a rent if you have no other options, really only for the multiplayer, and maybe the easy trophies/achievements. "Transformers: Revenge of The Fallen" scores a 5 out of 10

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